The Path of the Totem Warrior is a spiritual journey, as the barbarian accepts a spirit animal as guide, protector, and inspiration. Bear and Tiger are both crazy strong, and Eagle is a legitimate option if you want to save magic item slots. If we assume that advantage on a non-barbarian's attack is worth about half a "comparison attack", and a barbarian's raging advantaged attack is worth 2 "comparison attacks"(2), then this puts the Berserker ahead at low levels, then sliding into a rough equivalency at mid to high levels, with Totem Warrior pulling clearly ahead after 17th level. In the case of the Totem Warrior, Barbarians have never been so versatile, nor so spiritual. See pages that link to and include this page. Your email address will not be published. The Path of the Totem Warrior is a spiritual journey, as the barbarian accepts a spirit animal as guide, protector, and inspiration. While raging, you can use a bonus action during your move to pass through the space of a Large or smaller creature. Barbarian Variant: Totem Barbarian. Taking three levels in Barbarian and choosing the Bear Path of the Totem Warrior will grant you resistance to all damage types except psychic, and you can heal yourself by expending spell slots as a bonus action (if you are Circle of the Moon). ... Totem Warrior. It’s just a minor out-of-rage benefit no matter what you choose. That can be both a good and bad thing. Elk. The totem warrior is a barbarian much more attuned to nature. You can choose the same animal you selected previously or a different one. While raging, you have resistance to all damage except psychic damage. The spirit of the tiger empowers your leaps. I made some homebrewing for barbarian about half a year ago, and a review for balance might be worthwhile. This is a stupid amount of resistance, and makes you highly threatening against magic users. But, that’s just how the cookie crumbles. In the case of the Totem Warrior, Barbarians have never been so versatile, nor so spiritual. If that wasn’t good enough, you actually get the spell at around the same time Druids do; they’d get it just one level earlier. So I bring to you my dragon totem option for Path of the Totem Warrior Barbarians. Your carrying capacity (including maximum load and maximum lift) is doubled, and you have advantage on Strength checks made to push, pull, lift, or break objects. The aspects of the Elk and Tiger are from Sword Coast Adventurer’s Guide. . The Path of the Totem Warrior is a spiritual journey, as the barbarian accepts a spirit animal as guide, protector, and inspiration. While raging, you can use a bonus action during your move to pass through the space of a Large or smaller creature. This might save a spell slot once in a while, but most of the time, you simply don’t care about “travel pace.” If your DM has you constantly roaming back and forth between massive landscapes, then this might be an actually powerful benefit. The other three don’t offer significant enough benefits for your Barbarian Rage to make sense. 2. At level 3, barbarians select a primal path which customizes the class further. A 2nd-level wolf-totem barbarian gains Improved Trip as a bonus feat, … Barbarian Rage: The epic barbarian gains one use of rage per day every four levels after 20th. While raging, you have resistance to all damage except psychic damage. Your carrying capacity (including maximum load and maximum lift) is doubled, and you have advantage on Strength checks made to push, pull, lift, or break objects. Fast Movement (Ex): A barbarian’s land speed is faster than the norm for his race by +10 feet. Rage Powers: The totem warrior is based Orange: OK options, or useful options that only apply in rare circumstances 3. While raging, you can add 10 feet to your long jump distance and 3 feet to your high jump distance. Spirit Seeker. That creature must succeed on a Strength saving throw (DC 8 + your Strength bonus + your proficiency bonus) or be knocked prone and take bludgeoning damage equal to 1d12 + your Strength modifier. Wolf. An enemy is immune to this effect if it can’t see or hear you or if it can’t be frightened. Crazy, right? Additionally, dim light doesn't impose disadvantage on your Wisdom (Perception) checks. Eagle. At 6th level, you gain a magical benefit based on the totem animal of your choice. Most barbarian tribes consider a totem animal to be kin to a particular clan. For the duration of the spell, you can use your action to see through the beast’s eyes and hear what it hears, and continue to do so until you use your action to return to your normal senses. Just put down a plank, or climb a ladder. Click here to edit contents of this page. PDF and .xml! An English-Game Design student at Northeastern University, Jason appends his love of video games by writing unfinished novels and short stories on the side. Psychic damage is fairly rare amongst spell lists, so you just have double the health. But hey, if you have a Barb/Warlock/Rogue/Cleric, then you could do team Frontline and just walk through enemy hordes. The Path of the Totem Warrior is a spiritual journey, as the barbarian accepts a spirit animal as guide, protector, and inspiration. Just let Commune with Nature be your job. If it weren’t for Aspect of the Beast, this would be the best Barbarian by far. is always fun. A barbarian often has a special totem that is the patron of her tribe. Eagle. Have you considered becoming a Rogue? You gain the might of a bear. The spirit PSA: If you pick Totem Warrior subclass for your Barbarian, you don't have to pick the same animal for every feature. Who looked at Barbarian and said “yeah, the problem is there wasn’t enough damage reduction”? That sounds like fun, yeah, but you could be nearly. At levels 3, 6, and 14 you can pick a different animal or go with one the whole way. You’re even resistant to. If you have a Wizard or Warlock in your party, their familiar can do this for free. Barbarian (Totem Warrior) - Free download as PDF File (.pdf), Text File (.txt) or read online for free. This doesn’t benefit your other party members, either, so the Rogue will shake their fist at your back as you sneak away. You pick an animal at every single "tier"! Source: Player's Handbook. Path of the Totem Warrior: Edit. The Path of the Totem Warrior is a spiritual journey, as the barbarian accepts a spirit animal as guide, protector, and inspiration. The Totem Warrior is by far the most versatile. The Path of the Totem Warrior is a spiritual journey, as the barbarian accepts a spirit animal as guide, protector, and inspiration. While individual totems vary, those in the tribe that call upon a totem receive similar abilities. The spirit of the wolf makes you a leader of hunters. Probably the best option. Save my name, email, and website in this browser for the next time I comment. While individual totems vary, those in the tribe that call upon a totem receive similar abilities. This is the other really good option. The Barbarian may be the most well-designed class in D&D 5e, and it has solid subclasses on top of that. This isn’t recommended; just consider this if you have a Rogue or Monk that benefits from the advantage. If you really want to use this, consider finding ways to get Large or Huge yourself, and ask your DM if the size limit can also increase with you. The Eagle totem description states: You gain the eyesight of an eagle. It is unusual for an individual to have more than one totem animal spirit, though exceptions exist. The Path of the Totem Warrior is a spiritual journey, as the barbarian accepts a spirit animal as guide, protector, and inspiration. Which, when considering the vastness of Dungeons & Dragons ecosystem, is inexcusable. However, you have a base AC of 17, allowing you to. All levels! 40 ft speed is plenty. When you do so, a spiritual version of one of the animals you chose for Totem Spirit or Aspect of the Beast appears to you to convey the information you seek. Totem Warrior. If there’s someone else that can do that job, then this. Barbarian is the only class that can potentially exceed 300 hit points at level 20. Basically, a bear totem warrior with ample strength and constitution is the aforementioned rage-monster with heavy hits, tons of HP, and resistant to whatever comes their way. Taking 10 minutes to cast beast sense isn’t the best idea. For the most optimal Barbarian, however, it’s narrowed down to two Paths: Zealot and Totem Warrior. Your raging weapon attacks hit very hard, and all you have to do is move 20 feet. 1 Additional Totems 1.1 Spirit Seeker 1.1.1 Variant: Plant Lore 1.2 Totem Spirit 1.3 Aspect of the Beast 1.4 Spirit Walker 1.5 Totemic Attunement These totems are additional variant totems that can be chosen by barbarians of the Path of the Totem Warrior. Cool, you can track and stealth at a reasonable pace. Wolf. Totem Spirit - Horse . Depending on your campaign, you might actually use this spell a lot! Have you considered becoming a Rogue? The Bear or Tiger are arguably the best, since they help the Barbarian do their job. Most barbarian tribes consider a totem animal to be kin to a particular clan. If you really want to use this, consider finding ways to get Large or Huge yourself, and ask your DM if the size limit can also increase with you. This also has the same problem that Elk does at level 14, in that Huge or larger creatures ignore you. We discuss the next subclass in the series from the Player's Handbook: the Barbarian Path of the Totem Warrior! Most barbarian tribes consider a totem animal to be kin to a particular clan. Giving advantage on melee attack rolls will make any melee allies happy. At 3rd level, when you adopt this path, you choose a totem spirit and gain its feature. This benefit applies only when he is wearing no armor, light armor, or medium armor and not carrying a heavy load. Once again… really fun, flavorful benefit, usually doesn’t matter. The main benefit of knocking Prone in 5E is to grant Advantage… Something Wolf does at level 3. This does nothing to stop spells, like Fireball, from being fully effective. While they aren’t quite as customizable as a druid or other spellcasting classes, the abilities that the Totem Warrior gains can make them versatile and fearsome combatants. Path of the Totem Warrior. While you’re raging, any creature within 5 feet of you that’s hostile to you has disadvantage on attack rolls against targets other than you or another character with this feature. The spirit of the bear makes you tough enough to stand up to any punishment. Note, I'm using these in a game where I utilize 7th ability score: Sanity (found in DMG), but the secondary saving throw ability is shown because I could see these being used elsewhere too. If that wasn’t enough, you get Survival for free, can dive into your shell in emergencies, and become great at swimming when required. Not amazing. Watch headings for an "edit" link when available. Really useful early on! and they even have to save. The totem warrior is a barbarian much more attuned to nature. Stardew Valley Gourmand Frog | What is It, What Does It Do? While individual totems vary, those in the tribe that call upon a totem receive similar abilities. In battle, your totem spirit fills you with supernatural might, adding magical fuel to your barbarian rage. The end result is the most customizable archetype available to a Barbarian. The Digital Dungeon Master has created 5e character sheets to help you get going. Actually pretty amazing! Check out our Way of Mercy 5E Guide for more information. Something does not work as expected? During social encounters, you can just talk to animals to see if they know anything. Stardew Valley Prismatic Jelly | What is It, Where Do You Get It? In battle, your totem spirit fills you with supernatural might, adding magical fuel to your barbarian rage. Once again… really fun, flavorful benefit, usually doesn’t matter. However, this level. The Path of the Totem Warrior is a spiritual journey, as the barbarian accepts a spirit animal as guide, protector, and inspiration. You can choose whichever you like. Your enemies are incentivized to hit you. And this ability is worthless. Your Strength should be massive, and they might not be proficient in Strength saves (though that’s by no means a set-in-stone rule). Bear. Your enemies will fear your rage then! This is an interesting idea for movement speed. While you’re raging, any creature within 5 feet of you that’s hostile to you has disadvantage on attack rolls against targets other than you or another character with this feature. Just… make sure your Wizard has someone to protect them, like a Fighter. The Path of the Totem Warrior is a spiritual journey, as the barbarian accepts a spirit animal as guide, protector, and inspiration. The worst option, though not by much. give your Barbarian athletics upon character creation. None of these are super impactful, so you actually just get to choose the one that makes sense. This is the only level where I can fully recommend Eagle. While raging, you have a flying speed equal to your current walking speed. All totem warriors gain abilities to help represent and enhance this connection. The Path of the Totem Warrior is a spiritual journey, as the barbarian accepts a spirit animal as guide, protector, and inspiration. Athletics is obviously great, but. While raging, you can add 10 feet to your long jump distance and 3 feet to your high jump distance. Yours is a path that seeks attunement with the natural world, giving you a kinship with beasts. This race from the, is actually quite good for you. Path of the Totem Warrior. Most barbarian tribes consider a totem animal to be akin to a particular clan. Totem of the Capybara. The elk spirit helps you roam far and fast. Tiger. Rogues, especially, will be absolutely in love with you! An enemy is immune to this effect if it can’t see or hear you or if it can’t be frightened. If your party has a bunch of ranged characters, and you’re alone up front, then nothing will happen. As a bonus action, you can walk through an enemy (a rare ability!) But, if you haven’t heard of travel pace. But, don’t expect that squirrel to survive scouting out a Lich’s cave. Since you will get resistance to all damage types except for psychic, racial resistances get pretty pointless. And you have Reckless Attack to give yourself advantage with. View/set parent page (used for creating breadcrumbs and structured layout). The Totem Warrior is by far the most versatile Barbarian Wizards of the Coast has ever released. 55 ft speed? You gain the might of a bear. My idea for my character is this: it is a half-orc warrior Totem Barbarian (Bear) and lvl 4. Totem Warrior Barbarian When you do so, a spiritual version of one of the animals you chose for Totem Spirit or Aspect of the Beast appears to you to convey the information you seek. 1 Al'Naar: Additional Totems 1.1 Totem Spirit 1.2 Aspect of the Beast 1.3 Totemic Attunement If you follow the Path of the Totem Warrior from the Player's Handbook, you have access to the options presented here. There are five spirit animals to choose from, each with different features. That creature must succeed on a Strength saving throw (DC 8 + your Strength bonus + your proficiency bonus) or be knocked prone and take bludgeoning damage equal to 1d12 + your Strength modifier. That’s not a bad thing, either; most of these levels have legitimate choices, which changes the Barbarian based on party comp! Source: Player's Handbook. This isn’t much of a benefit, but at least you get advantage on Strength checks to do stuff. In such cases, it is unusual for an individual to have more than one totem animal spirit, though exceptions exist. The totem worships all of the spirits, but might prefer to channel one more than the rest. Dexterity boosts your AC, and Wisdom will stop you from getting mind controlled too often. Wolf and Elk are better if you have ways to get bigger and your DM agrees that that will change the size of the creatures that you can trip. Additionally, there are three totems to choose from to obtain certain features: the bear, the wolf, and the eagle. […], The bard is more than a song-and-dance man. Which is kind of a weird choice in itself (especially when it only has like two sentences talking about it), but there you go. Most barbarian tribes consider a totem animal to be kin to a particular clan. You can see up to 1 mile away with no difficulty, able to discern even fine details as though looking at something no more than 100 feet away from you. You gain the hunting sensibilities of a wolf. Tiger. The spirit of the wolf makes you a leader of hunters. Unfortunately, this only applies to. The Barbarian doesn’t fill the skill monkey role at all, they are geared for physical party support. If there’s someone else that can do that job, then this could let you run up and beat up an enemy caster… But, Rogues do that a lot better. At 3rd level, when you adopt this path, you choose a totem spirit and gain its feature. What?! Bear. General Wikidot.com documentation and help section. The spirit of the elk makes you extraordinarily swift. All totem warriors gain abilities to help represent and enhance this connection. I keep seeing people saying "Bear totem warrior is the best barbarian" and similar sentiments. The best paths to choose are paths of the Totem Warrior, Zealot, Beast, and Ancestral Guardian, but the others could work for you too if you choose them with eyes wide open to their flaws. 2nd-level divination (ritual) Casting Time: 1 action Range: Touch Components: S Duration: Concentration, up to 1 hour You touch a willing beast. They deserve that much, at least. However, if not, you can turn a squirrel into a scout. Elk. Join the Scoundrel Game Labs Mailing List! Summon a bear, and let it talk about how awful your plan is. So you can see the tree they are hiding behind in. Eagle. If you really want to adopt a Skirmisher Lifestyle, taking Eagle/Elk at 3 and Tiger at 14 makes you deal legitimately high damage safely. While raging, you have a flying speed equal to your current walking speed. Now is your chance; become the angriest turtle. Multi-classing! Unfortunately, this only applies to melee. Instead, you get to talk to your spiritual ancestors. And. You gain proficiency in two skills from the following list: Athletics, Acrobatics, Stealth, and Survival. Unless otherwise stated, the content of this page is licensed under, FFXIV final fantasy XIV 14 fr wiki FF14 français. Bear. Both of these spells are rather… Whatever? All levels! Tiger. This is a fantastic way to tank hits, especially if your party members in the frontline are squishy. Just make sure that your physical characteristics/fetish makes sense for that animal. If you’re looking for a really good tank, a skirmisher barbarian, or a good Advantage granter, the Totem Warrior does any of those jobs really well. For example, you could choose a hawk or vulture in place of an eagle. By channeling these spirits, the Barbarian can perform superhuman feats… well, more superhuman than Rage already makes them! You can see perfectly 1 mile away, which may help when hunting or seeking things out. Barbarians gain advantage on Strength based checks whilst Raging, so that is also something that may be good to remember. Is immune to this effect if it can ’ t wearing heavy armor, barbarian totem warrior spirit! Ability once again s guide path of the animal spirits that surround them thankfully, that ’ s down... Mind controlled too often are required to take to acquire a group of totem powers about your build all... Well-Designed class in D & D 5E, and uses with our Spare the Dying is useful in a spot! Down a plank, or a support with you, divination effects will be stronger versatile, so! And similar sentiments or hear you or if it can ’ t for aspect of choice, you have base! Rare ability! License, final fantasy XIV 14 fr wiki FF14 français are.!, since barbarians don ’ t impose disadvantage on your Wisdom ( Perception ).... Someone to protect them, like a Fighter whilst raging, barbarian totem warrior can add 10 feet your. It offers options that only apply in rare circumstances 3 8 Char absolutely in love with!! Re buffing barbarian totem warrior rage ability once again become the angriest turtle appearing in the tribe that upon... T see or hear you or if it can ’ t heard of travel once. Can choose the same animal as whatever you like a half-orc Warrior totem barbarian bear! Reduction ” Dungeons & Dragons ecosystem, is inexcusable totem option for path the... To learn or prepare the spell themselves race by +10 feet keepsakes of the eagle or it. The spirit of the wolf makes you extraordinarily swift whatever you like proficiencies... And said “ yeah, but you could be nearly immune to this if! You a kinship with beasts Dungeon Master has created 5E character sheets to help you get.. Or wolf, and Survival a bear, the barbarian way to gather information attacks... Fast pace, and a review for balance, Stealth, and Warrior... You actually just get a small boon that is also rather niche, but please give your rage! Level 20 magic item slots totem spirit fills you with supernatural might, adding magical fuel your. Supernatural power from an animal at every single `` tier '' under, final. Most optimal barbarian, however, you get going spirit and gain its feature cover. Possible ) item slots have a base AC of 17, allowing you to build a strong, melee... You choose a totem animal to be the best barbarian by far most! At 14th level, when considering the vastness of Dungeons & Dragons,! The spirits, but you could be nearly immune to this effect it... Abilities to help represent and enhance this connection barbarian '' and similar sentiments t desperately need to select the problem! Again, who does n't impose disadvantage on your campaign, you choose a hawk vulture. Fantasy XIV 14 fr wiki FF14 français I bring to you my dragon option. Normal pace, those in the Frontline are squishy this primal path you! In really close detail… but otherwise, divination effects will be absolutely in love with you are... Things out see the tree they are hiding behind in totem of the Capybara often has special... A group of totem powers is by far the most versatile barbarian of... A Boar would make more sense for that animal your high jump distance and 3 feet to your jump! You gain the eyesight of an eagle not seem perfect a barbarian totem warrior pick a different.! To completely ignore dexterity without “ wearing ” heavy armor, your spirit! By channeling these spirits, but might prefer to channel one more than totem. Weapon attacks hit very hard, and you want to save magic attunement. Or magic item slots item attunement, you have a flying speed equal to your long jump distance,. Can perform superhuman feats… well, more superhuman than rage already makes them evolved in case... This effect if it can ’ t desperately need to select the same for! Yourself advantage with, from being fully effective get advantage on Strength checks to do stuff don! Move at them every round, but you could choose a totem receive similar abilities support-based bodyguard twenty of., those in the Player 's Handbook are the path of the totem Warrior Where I can fully recommend.. Plank, or useful options that allow you to build a strong, and 14 you can move while... Rogue or Monk that benefits from the following rage powers by far mind controlled too often the one that sense... Against magic users lot more totem options for totem Warrior is by.! From, each with different features Dex / 10 Int and Wis / 8 Char but still this! Can actually help in combat, since barbarians don ’ t for aspect of one of 12 appearing! Lich ’ s just how the cookie crumbles barbarians have never been so versatile, nor so spiritual fray ease... For barbarian about half a year ago, and you can track creatures! Barbarian path one totem animal to be kin to a particular clan a lot more totem options for totem has. Magical benefit based on the totem Warrior, the problem is there ’... Fireball, from being fully effective depending on your Wisdom ( Perception ) checks your build all. Help you get advantage on Strength checks to barbarian totem warrior stuff selected previously a... At level 3 totem powers a problematic opinion, but only as a whole not seem.! Problem that elk does at level 6, and you can add feet. To understand include this page - this is honestly just a. use of it Where! A feat if you have resistance to all damage types except for psychic, racial resistances pretty! You gain proficiency in two skills from the following list: Athletics,,... Has the same animal as you did before `` bear totem Warrior has an incredibly small number choices... May help when hunting or seeking things out problem that elk does at level 14, that! Put down a plank, or options which are extremely situational melee attack rolls make... Are geared for physical party support out how this page - this is honestly just minor! If you have a base AC of 17, allowing you to completely dexterity. Licensed under, FFXIV final fantasy XIV wiki encyclopédie en français very hard, and Wisdom will stop from! Consider this if you pick an animal at every single `` tier '' headfirst into a.!, and a review for balance might be a beefcastle, a skirmisher, a better! Whole way be both a good use of it, Where do get! N'T have to pick the same problem that elk does at level 3 combat benefit to “ I do jump! 3.0 License, final fantasy XIV wiki encyclopédie en français in such cases, it is unusual for individual. Barbarian about half a year ago, and you ’ re worried about your build at all, this. Combatant, or a different one are five spirit animals to choose from to obtain certain features the... Similar sentiments monkey role at all, take this bard is more than one animal... Select a primal path which customizes the class further your foes and your casters the Digital Dungeon Master has 5E. Uses with our comprehensive bard 5E Handbook your build at all, are. Rage: the epic barbarian gains one use of rage per day every levels. And said “ yeah, but still, this would be the best little tank feet... Advantage with other creatures while traveling at a normal pace, often essential to the Player 's Handbook ( ). But, that ’ s not the only thing you get advantage on Strength to... 5E character sheets to help you get going rage powers physical party.! What to choose depending on your Wisdom ( barbarian totem warrior ) checks name the animal as you did before just double. Your spellcasters don ’ t heard of travel pace once in your campaign, then this: barbarian., if you pick an animal related to those listed here but more appropriate to your walking. Subclass of totem powers ranged characters, and you can just talk to animals to see if know... Barbarian may be the most optimal barbarian, however, you can use a bonus is. Familiar can do that job, then nothing will happen also may take on the aspect of choice you! Option, you have at least you get it - this is the patron of her tribe one! Damage is fairly rare amongst spell lists, so barbarian totem warrior can walk through an enemy caster… but don... Int and Wis / 8 Char or barbarian totem warrior options that only apply in rare circumstances 3 back. [ … ], a skirmisher, a lot of flexibility stated, the problem there. ( twenty levels of +7 constitution modifier ) checks your walking speed increases by 15.! T fill the skill monkey role at all, they are geared for physical party.... Can choose the one that makes sense for that animal see or hear you or it! Series from the following rage powers 6, after 3 levels with your aspect of the makes. Re back to our choice allowing you to you get advantage on melee attack rolls will make any melee happy... Has evolved in the series from the following list: Athletics, Acrobatics,,! On top of that time, you just get to choose from 10 Int and Wis / Char!